Welcome to issue 24 of objc.io. This month is all about audio.
Jack Schaedler recently wrote a fantastic introduction to signal processing, and he opens this issue with an article explaining the concepts behind the “Hello World!” of audio processing apps: tracking the pitch of a monophonic musical performance. (The beautiful illustrations are his work too!)
Next up, Chris writes about functional signal processing with Swift, and Aaron looks at the topic of audio from a different perspective: sound design for products. Finally, if you’re new to the sometimes confusing multitude of audio frameworks on Apple’s platforms, Daniel and Florian provide a high-level API overview.
Best from Berlin,
Chris, Daniel, and Florian.