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Welcome to the first objc.io issue about game development!

In the previous 17 issues of objc.io, we never touched on any game-specific development topics. This was on our list for a while, but since we don’t have experience with this ourselves, we’ve put it off several times. Until now.

We’ve found great contributors who chimed in with their knowledge about game-related topics. This issue contains articles covering many varied aspects of game development, providing even non-game developers insight into this related, but nonetheless very different, field.

Mike starts off with an article about what makes mobile games great. Max and Warren give an introduction to Apple’s new low-level graphics framework, “Metal.” JP and David write about topics that are relevant to not only game developers: Multipeer Connectivity and Scene Kit. Last but not least, Janie gives us a taste of the wonderful world of sound design.

All the best from Berlin,

Chris, Daniel, and Florian.